

- #XCODE 11 MAC OS HOW TO#
- #XCODE 11 MAC OS INSTALL#
- #XCODE 11 MAC OS ANDROID#
- #XCODE 11 MAC OS CODE#
- #XCODE 11 MAC OS SIMULATOR#

#XCODE 11 MAC OS ANDROID#
The SDK Manager can also be found within the Android Studio "Preferences" dialog, under Appearance & Behavior → System Settings → Android SDK. To do that, open Android Studio, click on "Configure" button and select "SDK Manager". Additional Android SDKs can be installed through the SDK Manager in Android Studio. Building a React Native app with native code, however, requires the Android 12 (S) SDK in particular.
#XCODE 11 MAC OS INSTALL#
Install the Android SDKĪndroid Studio installs the latest Android SDK by default. Once setup has finalized and you're presented with the Welcome screen, proceed to the next step. If the checkboxes are grayed out, you will have a chance to install these components later on. Then, click "Next" to install all of these components. While on Android Studio installation wizard, make sure the boxes next to all of the following items are checked: Install Android Studioĭownload and install Android Studio. In either case, please make sure to carefully follow the next few steps. If you're already familiar with Android development, there are a few things you may need to configure. Setting up your development environment can be somewhat tedious if you're new to Android development. If you have already installed JDK on your system, make sure it is JDK 11 or newer. This will make sure your builds are faster on M1 Macs compared to using an Intel-based JDK. The Zulu OpenJDK distribution offers JDKs for both Intel and M1 Macs. Select "React Native CLI Quickstart" above for instructions on configuring a native build environment for React Native. If you're integrating React Native into an existing project, you'll want to skip Expo CLI and go directly to setting up the native build environment.

You can check this document to find out what versions are supported. The Expo client app usually gains support for a given React Native version with new SDK (released quarterly). If you do eject, the "React Native CLI Quickstart" instructions will be required to continue working on your project.Įxpo CLI configures your project to use the most recent React Native version that is supported by the Expo client app. In that case you'll need to " eject" eventually to create your own native builds. If you know that you'll eventually need to include your own native code, Expo is still a good way to get started.
#XCODE 11 MAC OS CODE#
Caveatsīecause you don't build any native code when using Expo to create a project, it's not possible to include custom native modules beyond the React Native APIs and components that are available in the Expo client app.
#XCODE 11 MAC OS SIMULATOR#
Once you've set these up, you can launch your app on an Android Virtual Device by running npm run android, or on the iOS Simulator by running npm run ios (macOS only).
#XCODE 11 MAC OS HOW TO#
If you want to run your app on the iOS Simulator or an Android Virtual Device, please refer to the instructions for "React Native CLI Quickstart" to learn how to install Xcode or set up your Android development environment. Running your app on a simulator or virtual deviceĮxpo CLI allows you to run your React Native app on a physical device without setting up a development environment. If you're curious to learn more about React Native, check out the Introduction to React Native.

Install the Expo client app on your iOS or Android phone and connect to the same wireless network as your computer. This will start a development server for you.
